World of Warcraft: The Burning Crusade takes up where World of Warcraft left off, with the races of the Horde and the Alliance continuing to rebuild their lives among the shattered lands of Azeroth. Amid the fragile peace that exists between the factions come rumours that the Burning Legion's age-old war against Azeroth'the so-called Burning Crusade'has been rekindled and threatens to consume the world in another firestorm of war and strife. Old allegiances fall and new ones rise as both the Horde and Alliance look to new friends in this time of need.Building on the award-winning formula set forth in World of Warcraft, the expansion set adds even more rich content to an already massive game.Features New Player Races: New allies will join the game, expanding the storyline and allowing players to develop powerful new characters within the world. Higher Level Limit: The game's level cap is being raised to 70, and every new level will offer meaningful spell, ability, and talent upgrades for each character class. New Lands and Battlegrounds: Explore the magical realms of the Blood Elves, journey through the Dark Portal into untamed Outland, and visit dungeons and battlefields previously inaccessible to players. Flying Mounts: In Outland, players will gain access to unique airborne mounts that will allow for smoother travel over some of that region's more hazardous terrain. Jewelcrafting, Socketable Items, and More: Crafters will be pleased to know that the expansion adds an all-new profession to the game: Jewelcrafting. With Jewelcrafting comes the advent of socketable items in World of Warcraft, which will give players additional variety in how they can customize their gear. In addition, existing professions will be enhanced to take advantage of the increased character-level limit. New Quests, New Monsters, and New Challenges: As the boundaries of World of Warcraft are stretched farther than ever before, there will be exciting new quests for players to undertake and new monsters to confront. And with greater challenges come greater rewards....
£17.79
Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more What Can Lara Do?: Lara's skill-set has been drastically expanded to incorporate actions you would expect of a fearless, athletic adventurer. Lara now performs 1700 moves and is a far more intuitive character to controlWhat Can Lara Do?: Lara's skill-set has been drastically expanded to incorporate actions you would expect of a fearless, athletic adventurer. Lara now performs 1700 moves and is a far more intuitive character to control Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved New range of combat options: Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including: Sonar map: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara's surroundings, perfect for uncovering hidden items and locations Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment All-terrain motorbike: Built to handle everything from the jungles of Mexico to the icy glaciers of the Arctic M&S is a member of the WEEE Distributor Take Back Scheme. Recycling your electronic waste has never been easier! Click here for more information You must be 16 years of age or over to purchase this product, Platforms: Nintendo Wii, ESRB Rating: Mature
£29.50
Have you ever wanted to explore the bottom of the ocean or learn more about aquatic life? Now you can from the comfort of your living room with Endless Ocean on Wii! Discover the beauty of the sea and take part in various activities such as swimming exploring marine life or cataloguing tropical fish with this new Touch! Features The beauty of Endless Ocean is that players can do as much or as little as they like. The relaxed and calm atmosphere of the game gives divers the freedom to explore special locations such as shipwrecks and underwater ruins discover and interact with sea-life complete fish logs or simply relax in the soothing environment. The game opens with players onboard a diving boat with a crew member who provides advice and tips on finding the best locations for fish and helps players advance the storyline. Players must assume the role of the diver opting to go into the water to explore sea-life at their own pace utilising tools such as a camera or fish bait. In the cabin on the boat divers can access the fish log to check out the fish that have been spotted as well as carry out missions like photographing marine life. These missions unlock content such as new items to use underwater or different diving gear that can be used to customize the diver. Navigating their way through the depths using the Wii remote players guide their character using the pointer?s cursor visible as a bright blue dot. When players wish to interact with fish or plants they can highlight them with the pointer and press the A Button. By doing so players discover new species and build up their fish log. What?s more you can also befriend companions like a dolphin which will become your partner and with whom you can train and swim with. For players really looking to kick back and relax Endless Ocean features several soothing modes. On the deck of the boat is a deckchair that allows the player to sit and watch the sea. Alternatively in the aquarium section of the game players can select fish they have seen and add them in an aquarium for a closer inspection. What?s more this game even doubles up as a tranquil screensaver if the Wii Remote is left untouched. The relaxed setting is further heightened with a tranquil soundtrack from New Zealand songstress Hayley Westenra. If players prefer to dive with a buddy the Wii?s unique WiFi Connection Service allows players link up with their friends. By exchanging friend codes two players may dive and explore the ocean together. In this co-op mode they have access to all the tools that can be used in single player mode as well as an additional mode of communication controlled with the D-pad. With a fish logbook to complete items to be salvaged and collected and the ability to listen to your own MP3?s via the Wii SD Card slot while you dive Endless Ocean provides hours of entertainment.
£17.99
Step into the world of "Too Human" the next-generation third-person epic action-game from famed developer Silicon Knights. As the Cybernetic God Baldur players are thrust into the midst of an ongoing battle that threatens the existence of mankind. An ancient machine presence has forced the God?s hand. In the first of a three part trilogy Baldur is charged with defending mankind from an onslaught of monstrous war machines bent on eradication of human life. In "Too Human" players are treated to a non-stop barrage of action powered by the seamless integration of melee and ranged firearms combat and fuelled by breathtaking visuals now possible thanks to a powerful combination of the Xbox 360 and the Unreal Engine 3. Battles unfold in awesome scale as players engage with vast numbers of enemies. "Too Human" is produced by renowned Canadian developer Silicon Knights. The masterminds behind critically-acclaimed hits such as "Metal Gear Solid: The Twin Snakes" and "Eternal Darkness" Silicon Knights brings a wealth of knowledge story-based design and gameplay expertise to usher in the next-generation of video gaming. Synergy of Melee and Firearms Combat: It?ll take more than brawn and raw strength to supplant the machine hordes. Utilize a sophisticated blend of seamless melee and firearms combat to vanquish foes close and far. Feel each punishing blow through advanced visual effects made possible through the unmatched horsepower of Xbox 360 and the Unreal Engine 3. Advanced Cinematic Presentation: Characters and environments come to life with unparalleled visual fidelity. Experience the full excitement of combat through a dynamically-driven presentation system that portrays the combat with cinematic quality. A sweeping orchestral score sets the mood for heartbreak anger and bloodlust as each tune encapsulates the gamer within the immersive gaming environment. Intuitive Combat Provides New Level of Accessibility: Perform Baldur?s elaborate and complex combat manoeuvres through the press of a button and chain together rapid-fire combos with ease. Through the use of an intuitive combat system "Too Human" provides gameplay that is easy to learn and rewarding to master. "Too Human" will introduce combinations of weapons combat on a level that exceeds some fighting games leaving players in awe. Modern Take on a Classic Story: "Too Human" chronicles the ongoing struggle between Cybernetic gods machine giants and mortal men on a massive scale never before seen. Play the role of a cybernetic god charged with protecting the human race against a relentless onslaught of machines.
£39.99
The Powerstrider will enable the user to perform quite extraordinary athletic feats. Run at lightning speed and jump and hop higher than you ever thought possible with the amazing new Powerstrider! ; Introduction - Protect Yourself! ; Before you begin we recommend that you kit yourself out with a helmet and wrist elbow and knee pads. Never use the Powerstriders without this safety gear. ; Don't use Powerstriders on wet grass or slippery surfaces. Try not to step on leaves or pieces of paper as you don't know what's under them. Watch out for puddles. ; Lesson 1 - Standing up and walking with aid ; Only a special few can stand up at first without help. However good a learner you are you will need help to balance when you first start. Don't try to stand on your own directly as you will probably fall. We recommend starting off by sitting on a bench or low wall with a friend to help pull you up. ; Lesson 2 - Start walking alone ; It won't be long until you are confident enough to walk by yourself but ask your friend to stick close by just in case. Walk with your feet pointing as straight forward as possible otherwise the springs will get caught up in each other. Lifting your knees up too high might also make you fall - so be careful. ; Stand up by holding onto somebody and start to walk. As you grow in confidence hold lightly onto your friend's shoulder instead of him holding you and when you think your balance is good enough try letting go entirely. You must try and relax because if you trip when your body is stiff it will be much more difficult to regain balance. Make sure to keep your friend next to you in case of mishaps. ; Lesson 3 - Running ; If you can walk you can swiftly learn to run but be careful to keep your balance as the faster you go your legs might catch each other. A bit of practice will quickly make perfect. Walking faster and faster will ease you gently into running without too much trouble. The trick to increase the length of each leap is to relax your legs and let the springs do the work. You might feel strange at first and your legs will feel a bit weird but this will quickly disappear. Lift your legs up high to avoid tripping on the pavement or uneven surfaces. ; Lesson 4 - Jumping ; You will soon be racing along overtaking bikes boards and plenty of other stuff. Jumping is the next challenge to overcome and there are two styles of jump. ; Jumping with one foot is just glorified running. The main difference is in aiming your power upwards instead of forwards. Try to stand in one place and alter jumping with your right and left leg. The trick is to step off as hard as you can when you are at the lowest point in the momentum bounce back and then change leg so you're touching ground with the next one. Balancing yourself is a lot more difficult with two-footed jumps due to the increased spring resistance. This is the king of all jumps however and the one that can shoot you six feet into the air. Start by standing still for a second and then press downwards as you bend your legs slightly. Do this once and stop to regain your balance. When you feel that you can do it without losing balance try to do it several times in a row. Now you only need to practise this a few times. Try to press harder so you jump higher. ; Lesson 5 - Rising after a fall ; Learning how to get-up after falling will hopefully never be necessary but the easiest way to rise is obviously to grab hold of some type of support to pull yourself up. When starting out it is best to have a friend near you at all times. A bench or a fence can do. To stand without support spread your legs so that you have one in front of you and one behind you pretty much like when you do the splits.
£199.99
The Powerstrider will enable the user to perform quite extraordinary athletic feats. Run at lightning speed and jump and hop higher than you ever thought possible with the amazing new Powerstrider! ; Introduction - Protect Yourself! ; Before you begin we recommend that you kit yourself out with a helmet and wrist elbow and knee pads. Never use the Powerstriders without this safety gear. ; Don't use Powerstriders on wet grass or slippery surfaces. Try not to step on leaves or pieces of paper as you don't know what's under them. Watch out for puddles. ; Lesson 1 - Standing up and walking with aid ; Only a special few can stand up at first without help. However good a learner you are you will need help to balance when you first start. Don't try to stand on your own directly as you will probably fall. We recommend starting off by sitting on a bench or low wall with a friend to help pull you up. ; Lesson 2 - Start walking alone ; It won't be long until you are confident enough to walk by yourself but ask your friend to stick close by just in case. Walk with your feet pointing as straight forward as possible otherwise the springs will get caught up in each other. Lifting your knees up too high might also make you fall - so be careful. ; Stand up by holding onto somebody and start to walk. As you grow in confidence hold lightly onto your friend's shoulder instead of him holding you and when you think your balance is good enough try letting go entirely. You must try and relax because if you trip when your body is stiff it will be much more difficult to regain balance. Make sure to keep your friend next to you in case of mishaps. ; Lesson 3 - Running ; If you can walk you can swiftly learn to run but be careful to keep your balance as the faster you go your legs might catch each other. A bit of practice will quickly make perfect. Walking faster and faster will ease you gently into running without too much trouble. The trick to increase the length of each leap is to relax your legs and let the springs do the work. You might feel strange at first and your legs will feel a bit weird but this will quickly disappear. Lift your legs up high to avoid tripping on the pavement or uneven surfaces. ; Lesson 4 - Jumping ; You will soon be racing along overtaking bikes boards and plenty of other stuff. Jumping is the next challenge to overcome and there are two styles of jump. ; Jumping with one foot is just glorified running. The main difference is in aiming your power upwards instead of forwards. Try to stand in one place and alter jumping with your right and left leg. The trick is to step off as hard as you can when you are at the lowest point in the momentum bounce back and then change leg so you're touching ground with the next one. Balancing yourself is a lot more difficult with two-footed jumps due to the increased spring resistance. This is the king of all jumps however and the one that can shoot you six feet into the air. Start by standing still for a second and then press downwards as you bend your legs slightly. Do this once and stop to regain your balance. When you feel that you can do it without losing balance try to do it several times in a row. Now you only need to practise this a few times. Try to press harder so you jump higher. ; Lesson 5 - Rising after a fall ; Learning how to get-up after falling will hopefully never be necessary but the easiest way to rise is obviously to grab hold of some type of support to pull yourself up. When starting out it is best to have a friend near you at all times. A bench or a fence can do. To stand without support spread your legs so that you have one in front of you and one behind you pretty much like when you do the splits.
£139.99
The A400M is the next generation of military transport aircraft and is set to re-equip a number of air forces in 2008. It's the transport for the new millennium and now virtual pilots get their chance to jump the queue and fly this impressive military Airbus before anyone else. A400M Airlifter has been painstakingly researched to ensure that this version for FS2004 simulates the flight characteristics predicted for the real aircraft. From the unique 8-bladed props to the many animations and authentic sounds the A400M is at the cutting edge of flight simulation development and represents the shape of things to come for strategic cargo aircraft. Features a simulated Fly-By-Wire flight control system with bank angle limiter and automatic stall recovery system. Virtual flyers can use the load manager to exploit the A400M's massive 37-tonne capacity and transport cargo and vehicles to where they're needed! Comes with a cockpit HUD and autopilot as well as TCAS and GPWS. Features 13 detailed liveries Highly detailed replica of the Airbus A400M Highly detailed 2D instrument panel Pop-up instrument panels Interactive 3D Virtual Cockpit fully clickable Detailed printed Pilot's Guide Outstandingly detailed 3D Cabin fully textured with vehicles featured Frame-rate optimised with different aircraft variants included (with/without interior cockpit and virtual cabin) to allow for different computer performance. Included liveries: A400M Airbus Industries camouflage A400M Belgian Air Force A400M French Air Force A400M French Air Force (dark) A400M German Air Force A400M Red Cross A400M Royal Air Force (green) A400M Royal Air Force (grey) A400M Spanish Air Force A400M Turkish Air Force A400M Unicef A400M U.S. Coast Guard Aircraft features: Unique flight characteristics. Super sound effects. Numerous animations; Flight surfaces hydraulic action suspension flaps landing gear cargo and pilots doors. Simulated Fly-By-Wire Flight Control System: bank angle limiter and automatic stall recovery system Load manager for cargo and vehicles Unique 8-bladed propellers. High resolution reflective textures with dynamic shine and realistic night lighting. Paint kit included to help create your own liveries (suitable additional paint program such as Photoshop required). Instrument panel features: Mouse Hotspots on the panel to access multiple 2D panels High technology Vector gauges for the Primary Flight Navigation Engine/Warning and System Displays. Head Up Display (HUD) with basic navigation instruments in 2D cockpit. Realistic MCDU - New generation Airbus style with large clickable digital screen SID's and STAR's included in the FMS database Navigation Display with arc rose nav and plan modes Ground Proximity Warning System (GPWS) with multiple audio callouts. Pop-up EFIS screens for multi-monitor displays. Resizable and detachable gauges for additional monitor use Traffic and Collision Avoidance System (TCAS) system Full Authority Digital Engine Control (FADEC) simulated. IRS (Inertial Navigation System) shows Latitude and longitude. Warnings and caution messages (MFD) Multi Function Display including NAV Plan Rose Radio modes. Accurate Autopilot control panel simulating the following features: Speed Heading Altitude ILS approach Autoland and Flight Path Angle modes. Battery and generator switches fully operative with corresponding actions APU (Auxiliary Power Unit) startup/shutdown sequences simulated with corresponding EICAS messages Anti-ice and lights sub-panels with active switches. NAVDATA database compatible. Specifications Minimum Requirements: Flight Simulator 2004 Windows XP PC with 1.7GHz (equivalent or higher) processor 512Mb RAM graphics card with 64Mb (or higher) video memory DVD-ROM drive Hard disk space: 1.2GB
£19.96


